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Unreal Engine
Flipbook Viewer: a spritesheet animation player for Unreal
Unreal Engine supports using flipbooks on particles. However, going through the entire process of making a particle system and a material is ineffective, when you’re just browsing for a right texture....
Good-looking randomization for procedural buildings
Learn how to add variation to a modular building. Create a procedural material in Unreal, for both static and instanced meshes...
How to create vertex color masks for Unreal in Houdini
Learn how to pack various data for a shader in the 3 channels of vertex color using Houdini’s easy yet powerful nodes....